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Ord from Dragon Tales

CHARACTER TONE ROUND · 16 of 36

Ord's Body Skin

From Dragon Tales · 1999

#369FA5 Soft-toy teal
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Ord body skin scoring color values

The Toon Tone scoring color for this round shown as HEX, RGB, HSB, and HSL.

HEX
#369FA5
RGB
54, 159, 165
HSB
183°, 67%, 65%
HSL
183°, 51%, 43%

Nearby teals for comparison

#3791A6
#37A69C
#4BA1A6
#239FA6
#2B7E82

Target color for this character round

After you play the Ord body skin round, compare your guess with the Toon Tone scoring color: #369FA5. In this project it maps to RGB(54, 159, 165) and HSB(183°, 67%, 65%).

What to notice

The target sits in the teal range, with strongly saturated color and bright brightness. Focus on the body skin from Dragon Tales (1999), then replay without keeping the values visible.

Common misses

Most misses happen when the hue lands in the right family but saturation or brightness drifts. If your guess feels washed out, raise saturation; if it looks too heavy or too pale, adjust brightness before changing hue.

Memory cues

Remember Ord by anchoring the body skin to #369FA5: hue 183°, saturation 67%, brightness 65%. Treat it as the Toon Tone scoring color for this round, not a universal production standard.

Practice this color from memory

Use the values as a post-round checkpoint, then return to the game and try again without the answer visible.

  • Start with hue 183° in the teal range.
  • Set saturation near 67% so the color does not become too gray or too intense.
  • Set brightness near 65% before fine-tuning the hue.
  • Compare nearby swatches only after your first guess, so the round still tests memory.
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