
Scoring color values
Use these numbers to review the Brand Tone answer after playing the Starbucks card.
- HEX
#006241
- RGB
- 0, 98, 65
- HSB
- 160°, 100%, 38%
- HSL
- 160°, 100%, 19%
Nearby dark greens for comparison
#00614E#006134#0C6144#006141#003D29Target answer for this round
After you play the Starbucks Siren Logo Green round, compare your guess with the Toon Tone scoring color: #006241, RGB(0, 98, 65), and HSB(160°, 100%, 38%).
If your guess was close, use the notes below to see whether hue, saturation, or brightness caused the miss. The goal is not to memorize a universal brand manual; it is to replay this Brand Tone card with a sharper color memory.
The target sits in the green family at hue 160°. It is in the green range, where brightness often decides whether it feels like a field or a dark band. Saturation is 100% and brightness is 38%, so the match depends on more than the broad color name.
Common misses
For this coffeehouse round, the most common miss is making the hue too yellow-green or too teal. If your answer looks close but scores poorly, compare the hue before changing every slider.
Watch for lowering saturation until the logo color looks muted. Also avoid making the answer too bright and losing the heavier brand feel; brightness changes often explain why a remembered logo color feels correct but does not match the stored target.
Brand and trademark note
Starbucks names, marks, and logo artwork belong to their respective owner. Brand Tone is an independent color-memory game. The values on this page describe Toon Tone's game target, not a universal official specification for every Starbucks asset.
Memory cues for Siren Logo Green
A short plan for replaying the Starbucks card without keeping the answer visible.
- Remember the target area first: Siren Logo Green from Starbucks.
- Set hue near 160°; it is in the green range, where brightness often matters as much as the hue label.
- Use saturation as the second checkpoint: full or nearly full saturation; do not gray it down too early.
- Finish with brightness near 38%; use low brightness; the target depends on restraint more than luminosity.



